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Pyramind Studios Featured In January 2012 Issue Of MIX Magazine

January 2012 Issue, By Blair Jackson As videogames have become more sophisticated and complex in recent years, so too have their music scores. Long gone are the days of simple scores banged out on solitary keyboards and integrated into the game at the lowest possible bit-rate. Orchestral scores are common for big-budget games, as are hybrid scores that use electronic and/or percussion elements, rock and other music forms, as well as orchestrated passages. With some top games requiring two or more hours of music, there has been plenty of work for large and small studios to keep up with the demand, and musicians and singers are finding a new source of income for their talents.
Pyramind Studios Works with Microsoft Studios to Create the Music for Kinect Disneyland Adventures

San Francisco, CA: October 18th, 2011 – Pyramind Studios has partnered with Microsoft Studios to compose and produce the original score to Kinect Disneyland Adventures, an exclusive Xbox360 videogame created in partnership with Disney, Microsoft Studios, and Frontier Developments. Lead by Pyramind Studios Audio Director/Composer Paul Lipson, Pyramind Studios worked with world-renowned talent to produce an unprecedented three hundred fifteen minutes of original orchestral and idiomatic music, recorded with the eighty-piece Skywalker Symphony Orchestra at Skywalker Sound.




