Synthesis and Sound Design in Reason
Reason has a wealth of built-in sound making devices that are visually beautiful and deceptively powerful. Led by producer/sound designer Taylor Elsasser, you’ll learn all about the details of the devices as well as how to create varieties of sounds found in today's music.
Most tracks these days start with drums, in this video Taylor digs in on the Kong Drum Designer, one of many devices within Reason that are designed for drums and percussion. He walks you through how to use layers within Kong to achieve variety in your drum programming. Throughout the course (and this video) you'll learn keyboard commands that are helpful in speeding up your editing workflow. Lastly he discusses using the drum hit types and how to assign multiple pads to the same sampler.